public override IEnumerator Trigger() { if (behaviorController != null) { behaviorController.Trigger(behavior); yield return(new WaitForSeconds(duration)); behaviorController.Trigger(BehaviorController.BEHAVIOR.NONE); } }
public override IEnumerator Trigger() { if (behaviorController != null) { behaviorController.Trigger(behavior); yield return(new WaitForSeconds(duration)); behaviorController.Trigger(BehaviorController.BEHAVIOR.NONE); } }