Пример #1
0
 internal static void RaiseBeatmapSelected(object sender, SelectedBeatmapEventArgs args)
 => BeatmapSelected.RaiseEventSafe(sender, args, nameof(BeatmapSelected));
Пример #2
0
        public override void SetData(IDifficultyBeatmap[] difficultyBeatmaps, BeatmapDifficulty selectedDifficulty)
        {
            var beatmaps = BeatmapSelected?.Invoke(difficultyBeatmaps);

            base.SetData(beatmaps ?? difficultyBeatmaps, selectedDifficulty);
        }