Пример #1
0
 private void OnEnable()
 {
     synchroniser = BeatSynchroniser.Instance;
     animator     = GetComponent <Animator>();
     // The rocking animation is a bit much, just do the squishing animation
     // towerPlacer = TowerPlacer.Instance;
     // towerPlacer.OnTowerPlaced += StartRockingIfIAmPlaced;
 }
Пример #2
0
 private void Start()
 {
     conductor = BeatSynchroniser.Instance;
 }