public TractorBeamCone(SimpleMap map, BallBlip ship, MyVector offset, DoubleVector dirFacing, BeamMode mode, bool isSoft, double sweepAngle, double maxDistance, double forceAtZero, double forceAtMax, double maxForcePerTick) { _map = map; _ship = ship; _offset = offset; _dirFacing = dirFacing; _mode = mode; _isSoft = isSoft; _sweepAngle = sweepAngle; _maxDistance = maxDistance; _forceAtZero = forceAtZero; _forceAtMax = forceAtMax; _maxForcePerTick = maxForcePerTick; }