Ejemplo n.º 1
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        public TractorBeamCone(SimpleMap map, BallBlip ship, MyVector offset, DoubleVector dirFacing, BeamMode mode, bool isSoft, double sweepAngle, double maxDistance, double forceAtZero, double forceAtMax, double maxForcePerTick)
        {
            _map = map;

            _ship = ship;

            _offset    = offset;
            _dirFacing = dirFacing;

            _mode = mode;

            _isSoft = isSoft;

            _sweepAngle      = sweepAngle;
            _maxDistance     = maxDistance;
            _forceAtZero     = forceAtZero;
            _forceAtMax      = forceAtMax;
            _maxForcePerTick = maxForcePerTick;
        }
Ejemplo n.º 2
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        public TractorBeamCone(SimpleMap map, BallBlip ship, MyVector offset, DoubleVector dirFacing, BeamMode mode, bool isSoft, double sweepAngle, double maxDistance, double forceAtZero, double forceAtMax, double maxForcePerTick)
        {
            _map = map;

            _ship = ship;

            _offset = offset;
            _dirFacing = dirFacing;

            _mode = mode;

            _isSoft = isSoft;

            _sweepAngle = sweepAngle;
            _maxDistance = maxDistance;
            _forceAtZero = forceAtZero;
            _forceAtMax = forceAtMax;
            _maxForcePerTick = maxForcePerTick;
        }