public int[] Probe() { BeamFlag.CloseLaserAndProbe(); BeamFlag.OpenProbe(); int[] data = Camera.Acquire(); BeamFlag.CloseLaserAndProbe(); return(data); }
public uint Probe(int[] DataBuffer) { BeamFlag.CloseLaserAndProbe(); BeamFlag.OpenProbe(); uint ret = Camera.Acquire(DataBuffer); BeamFlag.CloseLaserAndProbe(); return(ret); }