static int _m_HandleBattleEnd(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BattleServer.Battle.BattleManager __cl_gen_to_be_invoked = (BattleServer.Battle.BattleManager)translator.FastGetCSObj(L, 1); { BattleServer.Battle.Battle battle = (BattleServer.Battle.Battle)translator.GetObject(L, 2, typeof(BattleServer.Battle.Battle)); ulong gcNID = LuaAPI.lua_touint64(L, 3); Protos.GC2BS_EndBattle endBattle = (Protos.GC2BS_EndBattle)translator.GetObject(L, 4, typeof(Protos.GC2BS_EndBattle)); __cl_gen_to_be_invoked.HandleBattleEnd(battle, gcNID, endBattle); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _g_get_numBattles(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BattleServer.Battle.BattleManager __cl_gen_to_be_invoked = (BattleServer.Battle.BattleManager)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, __cl_gen_to_be_invoked.numBattles); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { BattleServer.Battle.BattleManager __cl_gen_ret = new BattleServer.Battle.BattleManager(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to BattleServer.Battle.BattleManager constructor!")); }
static int _m_ListBids(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BattleServer.Battle.BattleManager __cl_gen_to_be_invoked = (BattleServer.Battle.BattleManager)translator.FastGetCSObj(L, 1); { string __cl_gen_ret = __cl_gen_to_be_invoked.ListBids( ); LuaAPI.lua_pushstring(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetBattleAt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BattleServer.Battle.BattleManager __cl_gen_to_be_invoked = (BattleServer.Battle.BattleManager)translator.FastGetCSObj(L, 1); { int index = LuaAPI.xlua_tointeger(L, 2); BattleServer.Battle.Battle __cl_gen_ret = __cl_gen_to_be_invoked.GetBattleAt(index); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }