public bool TryPreAct(Region area)
        {
            var playerDirection = _client.GetPlayerDirection();
            var testPosition    = new Point(_client.PlayerX, _client.PlayerY);

            return(IsConstructionsOnLine(testPosition, playerDirection, area));
        }
Пример #2
0
        public bool TryPreAct(List <MapPoint> enemiesInArea)
        {
            var playerDirection = _client.GetPlayerDirection();
            var testPosition    = new Point(_client.PlayerX, _client.PlayerY);

            return(IsEnemiesOnLine(testPosition, playerDirection, enemiesInArea));
        }