public int GetSkillMod(DnDCharacterSkills skill) { int mod = BasicInfo.GetAbilityMod(DnDSkillHelper.GetAttachedAbility(skill)); if (BasicInfo.SkillProficiencies.Contains(skill)) { mod += ProficiencyBonus; } return(mod); }
private string GetAbilityText(DnDAbilityScores ability) { int mod = BasicInfo.GetAbilityMod(ability); return(BasicInfo.GetAbilityScore(ability) + " (" + mod.ShowSign() + ")"); }