public int GetSkillMod(DnDCharacterSkills skill)
        {
            int mod = BasicInfo.GetAbilityMod(DnDSkillHelper.GetAttachedAbility(skill));

            if (BasicInfo.SkillProficiencies.Contains(skill))
            {
                mod += ProficiencyBonus;
            }
            return(mod);
        }
        private string GetAbilityText(DnDAbilityScores ability)
        {
            int mod = BasicInfo.GetAbilityMod(ability);

            return(BasicInfo.GetAbilityScore(ability) + " (" + mod.ShowSign() + ")");
        }