Пример #1
0
    // Gamer受伤血量同步,返回值:是否死亡
    protected static bool GamerHurt(Transform suffer, float damage)
    {
        BaseData sufferData = Utils.GetBaseData(suffer);

        if (sufferData != null)
        {
            return(sufferData.ChangeCurHealth(-damage));
        }
        Debug.LogError("suffer data is not stored.");
        return(false);
    }