public override void OnGetReward( ) { //打开领取奖励UI base.OnGetReward( ); //上交任务物品 BagManager.GetInstance().sundryBag.Remove(TargetType, TargetNumber); }
public void OpenBag(Button button) { GameObject canvas; CommonCanvasManager.GetInstance().OpenCommonCanvas(button.name, out canvas, true); RectTransform panelTF = canvas.transform.GetChild(0).rectTransform(); // 需要打开时在初始化 BagManager bm = BagManager.GetInstance(); bm.equipmentBag.Init(GameObject.FindGameObjectWithTag("equipment bag").transform.rectTransform(), canvas); bm.potionBag.Init(GameObject.FindGameObjectWithTag("potion bag").transform.rectTransform(), canvas); bm.sundryBag.Init(GameObject.FindGameObjectWithTag("sundry bag").transform.rectTransform(), canvas); button.onClick.AddListener(delegate { Sequence seq = DOTween.Sequence(); if (!canvas.activeSelf) { canvas.SetActive(true); CanvasGroup canvasGroup = panelTF.GetComponent <CanvasGroup>(); seq.Append(canvasGroup.DOFade(1, 0.2f)) .Join(panelTF.DOScale(1, 0.2f)) .AppendCallback(delegate { canvasGroup.interactable = true; }); } }); }
/// <summary> /// 得到某些奖励 /// </summary> /// <param name="ui"></param> public void OnGot( ) { PlayerData.GetInstance().intValues["exp"] += exp; PlayerData.GetInstance().intValues["gold"] += gold; BagManager bm = BagManager.GetInstance(); for (int i = 0; i < items.Length; i++) { bm.PutIntoBag(items[i], counts[i]); } }
/// <summary> /// 普通状态打开背包,显示物品信息; /// 根据物品类型,装备/药可以使用,杂物(包括任务物品)不可使用 /// </summary> public void OpenToDisplayDetail( ) { GameObject useCanvas; //该UI正被使用时,直接替换显示内容 CommonCanvasManager.GetInstance().OpenCommonCanvas("use", out useCanvas); Transform panelTF = useCanvas.transform.Find("Panel"); panelTF.Find("Image/pic").GetComponent <Image>().sprite = GetComponent <Image>().sprite; panelTF.Find("name").GetComponent <Text>().text = itemInfo.name; panelTF.Find("description").GetComponent <Text>().text = itemInfo.info; Button useButton = panelTF.Find("use").GetComponent <Button>(); //使用 useButton.enabled = true; // 把使用功能改成自己的 useButton.onClick.RemoveAllListeners(); useButton.onClick.AddListener(delegate { onUsedMethod(); }); //丢弃 Button abondonButton = panelTF.Find("abondon").GetComponent <Button>(); abondonButton.onClick.RemoveAllListeners(); abondonButton.onClick.AddListener(delegate { BagManager bm = BagManager.GetInstance(); switch (bagType) { case ConstantDefine.BagItemType.Equipment: bm.equipmentBag.Abondon(type); break; case ConstantDefine.BagItemType.Potion: bm.potionBag.Abondon(type); break; case ConstantDefine.BagItemType.Sundry: bm.sundryBag.Abondon(type); break; case ConstantDefine.BagItemType.Money: break; default: break; } }); }
public override void OnClaim( ) { base.OnClaim(); //如果背包中已有目标物品.... m_completedNumber = BagManager.GetInstance().sundryBag.GetCount(TargetType); if (CheckCompletion()) { OnCompleted(); } else { //注册 QuestManager.GetInstance().RegisterCollectionQuestEventHandler(TargetType, this.OnCollectOne); } }
private void OnTriggerEnter2D(Collider2D other) { if (BoltNetwork.IsClient) { return; } if (!other.CompareTag("Player")) { return; } var playerId = other.gameObject.GetComponent <Player>().playerId; BagManager.GetInstance().GetBag(playerId).InsertItem(itemId, amount); BoltNetwork.Destroy(gameObject); }
// Update is called once per frame void Update() { //TextInputing: //Input.touchCount>0 to replace if (Input.GetKey(KeyCode.Space) && index == textList.Count) { index = 0; textList.Clear(); buttonGroup.interactable = true; RecordManager.GetInstance().StoryGoOn(); BagManager.GetInstance().AddManualItem((ManualItem)textFile.Award);//可能报错 Destroy(gameObject); return; } if (Input.GetKey(KeyCode.Space) && textFinished) { nameLabel.text = textList[index]; index++; //设置text StartCoroutine(SetTextUI()); } }
public void OnGot( ) { //反射,通过物品名(类名)创建这个物品的实例 Type type = Type.GetType(itemName); if (type == null) { Debug.LogError("没有该物品"); } BagItem item = Activator.CreateInstance(type, new object[1] { itemType }) as BagItem; //放入背包 BagManager.GetInstance().PutIntoBag(item); collectedEvent.Invoke(itemType); collectedTime--; if (collectedTime == 0) { Destroy(gameObject); } }
private void _RoomSceneInit ( ) { if (m_matchUI != null) Destroy(m_matchUI); if (m_roomUI != null) return; m_roomUI = Instantiate(Resources.Load("ui/room ui")) as GameObject; m_waitingPanel = m_roomUI.transform.GetChild(3).gameObject; m_waitingTipsText = m_waitingPanel.GetComponentInChildren<Text>(); RectTransform menuTF = m_roomUI.transform.GetChild(4) as RectTransform; float width = ((RectTransform)menuTF).sizeDelta.x / 5; Button[] buttons = menuTF.GetComponentsInChildren<Button>(); //箭头 buttons[0].onClick.AddListener(delegate { RectTransform buttonTf = buttons[0].rectTransform(); Sequence seq = DOTween.Sequence(); if (buttonTf.localRotation.eulerAngles.z > 90) { seq.Append(menuTF.DOAnchorPos(menuTF.anchoredPosition - new Vector2(width * 4, 0), 0.5f)) .Join(buttonTf.DORotate(new Vector3(0, 0, 0), 0.2f)); } else { seq.Append(menuTF.DOAnchorPos(menuTF.anchoredPosition + new Vector2(width * 4, 0), 0.5f)) .Join(buttonTf.DORotate(new Vector3(0, 0, 180), 0.2f)); } }); //角色、背包、设定 for (int i = 1; i < 4; i++) { string name = buttons[i].name; GameObject canvas; CommonCanvasManager.GetInstance().OpenCommonCanvas(name, out canvas, true); RectTransform panelTF = canvas.transform.GetChild(0).rectTransform(); switch (i) { //背包面板 case 2: BagManager bm = BagManager.GetInstance(); bm.equipmentBag.Init(GameObject.FindGameObjectWithTag("equipment bag").transform.rectTransform(), canvas); bm.potionBag.Init(GameObject.FindGameObjectWithTag("potion bag").transform.rectTransform(), canvas); bm.sundryBag.Init(GameObject.FindGameObjectWithTag("sundry bag").transform.rectTransform(), canvas); break; default: break; } buttons[i].onClick.AddListener(delegate { Sequence seq = DOTween.Sequence(); if (!canvas.activeSelf) { canvas.SetActive(true); CanvasGroup canvasGroup = panelTF.GetComponent<CanvasGroup>(); seq.Append(canvasGroup.DOFade(1, 0.2f)) .Join(panelTF.DOScale(1, 0.2f)) .AppendCallback(delegate { canvasGroup.interactable = true; }); } }); canvas.SetActive(false); } m_waitingPanel.SetActive(false); }
public override void SceneLoadRemoteDone(BoltConnection connection, IProtocolToken token) { BagManager.GetInstance().GetBag(Convert.ToInt32(connection.ConnectionId)).InsertItem(87, 3); }
public override void OnUsed( ) { //消耗品 BagManager.GetInstance().potionBag.Remove(itemType); }