Пример #1
0
 //滚轮朝下操作
 public void MouseDownScroll(float delta)
 {
     //仅当avg开启时有效
     if (panels["Avg"].activeSelf)
     {
         GameObject backCon = panels["System"].transform.Find("Backlog_Panel").gameObject;
         //当Backlog打开时
         if (backCon.activeSelf)
         {
             BacklogUIManager uim = backCon.GetComponent <BacklogUIManager>();
             uim.DownScroll(delta, () => { CloseMenu(); });
         }
         else
         {
             //否则相当于左键
             GameObject clickCon = panels["Avg"].transform.Find("Message_Panel").gameObject;
             clickCon.GetComponent <Click_Next>().Execute();
         }
     }
 }