private void Start() { stateManager = StateManager.Instance; cameraScript = Camera.main.GetComponent <CameraScript>(); backToFishingButton = GameObject.Find("NextFishButton").GetComponent <BackToFishingButton>(); spawnLevels = GameObject.FindGameObjectWithTag("Managers").GetComponent <SpawnLevels>(); hook = GameObject.FindGameObjectWithTag("Hook"); }
// Init private void Start() { stateManager = StateManager.Instance; hookMovement = GameObject.FindGameObjectWithTag("Hook").GetComponent <HookMovement>(); powerBitMovement = GameObject.FindGameObjectWithTag("PowerBit").GetComponent <PowerBitMovement>(); uiManager = GameObject.FindGameObjectWithTag("Managers").GetComponent <UiManager>(); backToFishingButton = GameObject.Find("NextFishButton").GetComponent <BackToFishingButton>(); cameraScript = Camera.main.GetComponent <CameraScript>(); leaderBoard = GameObject.FindGameObjectWithTag("Managers").GetComponent <LeaderBoard>(); }