private void Start()
 {
     stateManager        = StateManager.Instance;
     cameraScript        = Camera.main.GetComponent <CameraScript>();
     backToFishingButton = GameObject.Find("NextFishButton").GetComponent <BackToFishingButton>();
     spawnLevels         = GameObject.FindGameObjectWithTag("Managers").GetComponent <SpawnLevels>();
     hook = GameObject.FindGameObjectWithTag("Hook");
 }
    // Init

    private void Start()
    {
        stateManager        = StateManager.Instance;
        hookMovement        = GameObject.FindGameObjectWithTag("Hook").GetComponent <HookMovement>();
        powerBitMovement    = GameObject.FindGameObjectWithTag("PowerBit").GetComponent <PowerBitMovement>();
        uiManager           = GameObject.FindGameObjectWithTag("Managers").GetComponent <UiManager>();
        backToFishingButton = GameObject.Find("NextFishButton").GetComponent <BackToFishingButton>();
        cameraScript        = Camera.main.GetComponent <CameraScript>();
        leaderBoard         = GameObject.FindGameObjectWithTag("Managers").GetComponent <LeaderBoard>();
    }