public void Initialize() { //Init sound files refreshBGMFilesListToolStripMenuItem_Click(this, new EventArgs()); SoundEntryCollection sEntryCollectionOriginal = (SoundEntryCollection)_SoundEntryCollection.Clone(); _BGMManagement.SoundEntryCollection = _SoundEntryCollection; _BGMManagement.SoundEntryCollectionBackup = sEntryCollectionOriginal; _MyMusicManagement.SoundEntryCollection = _SoundEntryCollection; _MyMusicManagement.SoundEntryCollectionBackup = sEntryCollectionOriginal; _BGMManagement.Initialize(sm4shProject); _MyMusicManagement.Initialize(sm4shProject); }
private void Initialize() { //Init sound files RefreshBGMFilesList(); SoundEntryCollection sEntryCollectionOriginal = (SoundEntryCollection)_SoundEntryCollection.Clone(); _BGMManagement.SoundEntryCollection = _SoundEntryCollection; _BGMManagement.SoundEntryCollectionBackup = sEntryCollectionOriginal; _MyMusicManagement.SoundEntryCollection = _SoundEntryCollection; _MyMusicManagement.SoundEntryCollectionBackup = sEntryCollectionOriginal; _BGMManagement.Initialize(_SmashProjectManager); _MyMusicManagement.Initialize(_SmashProjectManager); }