public void Initialize()
        {
            //Init sound files
            refreshBGMFilesListToolStripMenuItem_Click(this, new EventArgs());

            SoundEntryCollection sEntryCollectionOriginal = (SoundEntryCollection)_SoundEntryCollection.Clone();

            _BGMManagement.SoundEntryCollection           = _SoundEntryCollection;
            _BGMManagement.SoundEntryCollectionBackup     = sEntryCollectionOriginal;
            _MyMusicManagement.SoundEntryCollection       = _SoundEntryCollection;
            _MyMusicManagement.SoundEntryCollectionBackup = sEntryCollectionOriginal;
            _BGMManagement.Initialize(sm4shProject);
            _MyMusicManagement.Initialize(sm4shProject);
        }
Esempio n. 2
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        private void Initialize()
        {
            //Init sound files
            RefreshBGMFilesList();

            SoundEntryCollection sEntryCollectionOriginal = (SoundEntryCollection)_SoundEntryCollection.Clone();

            _BGMManagement.SoundEntryCollection           = _SoundEntryCollection;
            _BGMManagement.SoundEntryCollectionBackup     = sEntryCollectionOriginal;
            _MyMusicManagement.SoundEntryCollection       = _SoundEntryCollection;
            _MyMusicManagement.SoundEntryCollectionBackup = sEntryCollectionOriginal;

            _BGMManagement.Initialize(_SmashProjectManager);
            _MyMusicManagement.Initialize(_SmashProjectManager);
        }