private void _beServer_PlayerLog(BEBanLogMessage e) { if (_serverId == e.ServerId) { OnLogMessageEventHandler(e.Message); } }
private void BEBanLogMessage(BEBanLogMessage message) { OnServerUpdateHandler(new BECommand(message.ServerId, CommandType.Players)); OnServerUpdateHandler(new BECommand(message.ServerId, CommandType.Bans)); }