private void _beServer_PlayerLog(BEBanLogMessage e)
 {
     if (_serverId == e.ServerId)
     {
         OnLogMessageEventHandler(e.Message);
     }
 }
Beispiel #2
0
 private void BEBanLogMessage(BEBanLogMessage message)
 {
     OnServerUpdateHandler(new BECommand(message.ServerId, CommandType.Players));
     OnServerUpdateHandler(new BECommand(message.ServerId, CommandType.Bans));
 }