Пример #1
0
    // Handle all Group to Prefab imports, also will handle MetaData cleanups for models in future
    static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths)
    {
        foreach (string str in importedAssets)
        {
            // Auto Import Groups
            if (str.Contains(".b2uc"))
            {
                B2U_Utils.CollectionToPrefab(str);
            }

            if (str.Contains(".b2us"))
            {
                B2U_Utils.SceneToPrefab(str);
            }
        }
    }