public override void SetValues(bool onCustomAnimation, int left, int right, int emote) { if (Editing.State) { return; } AvatarAnimator.SetInteger(_handGestureLeft, left); AvatarAnimator.SetInteger(_handGestureRight, right); }
public override void SetValues(bool onCustomAnimation, int left, int right, int emote) { if (onCustomAnimation) { AvatarAnimator.SetInteger(_handGestureLeft, 8); AvatarAnimator.SetInteger(_handGestureRight, 8); AvatarAnimator.SetInteger(_emoteHash, 9); } else if (emote != 0) { AvatarAnimator.SetInteger(_handGestureLeft, 8); AvatarAnimator.SetInteger(_handGestureRight, 8); AvatarAnimator.SetInteger(_emoteHash, emote); } else { AvatarAnimator.SetInteger(_handGestureLeft, left); AvatarAnimator.SetInteger(_handGestureRight, right); AvatarAnimator.SetInteger(_emoteHash, emote); } }