public override void SetValues(bool onCustomAnimation, int left, int right, int emote)
 {
     if (Editing.State)
     {
         return;
     }
     AvatarAnimator.SetInteger(_handGestureLeft, left);
     AvatarAnimator.SetInteger(_handGestureRight, right);
 }
 public override void SetValues(bool onCustomAnimation, int left, int right, int emote)
 {
     if (onCustomAnimation)
     {
         AvatarAnimator.SetInteger(_handGestureLeft, 8);
         AvatarAnimator.SetInteger(_handGestureRight, 8);
         AvatarAnimator.SetInteger(_emoteHash, 9);
     }
     else if (emote != 0)
     {
         AvatarAnimator.SetInteger(_handGestureLeft, 8);
         AvatarAnimator.SetInteger(_handGestureRight, 8);
         AvatarAnimator.SetInteger(_emoteHash, emote);
     }
     else
     {
         AvatarAnimator.SetInteger(_handGestureLeft, left);
         AvatarAnimator.SetInteger(_handGestureRight, right);
         AvatarAnimator.SetInteger(_emoteHash, emote);
     }
 }