private void CreateContent(int sandcount, int cubecount, bool rotor) { var t = new TextBox { FontSize = 10, Text = "powered by jsc", BorderThickness = new Thickness(0), Foreground = 0xffffffff.ToSolidColorBrush(), Background = Brushes.Transparent, IsReadOnly = true, Width = Width }.MoveTo(8, 8).AttachTo(InfoContent); if (rotor) t.MoveTo(8, 32); var a = new AffineMesh(); var _17 = new Avalon.Images._17().Source; var _17g = new Avalon.Images._17g().Source; var _18 = new Avalon.Images._18().Source; var _18g = new Avalon.Images._18g().Source; for (int cubex = -cubecount; cubex < cubecount; cubex++) { AddCube(a, _18, _18g, new AffinePoint(-1 + cubex * 4, -1, 0)); AddCube(a, _18, _18g, new AffinePoint(-1 + cubex * 4, 1, 0)); AddCube(a, _18, _18g, new AffinePoint(1 + cubex * 4, -1, 0)); AddCube(a, _18, _18g, new AffinePoint(1 + cubex * 4, 1, 0)); AddCube(a, _17, _17g, new AffinePoint(-1 + cubex * 4, -1, 1)); AddCube(a, _17, _17g, new AffinePoint(-1 + cubex * 4, 1, 1)); AddCube(a, _17, _17g, new AffinePoint(1 + cubex * 4, -1, 1)); AddCube(a, _17, _17g, new AffinePoint(1 + cubex * 4, 1, 1)); } var top = default(AffineMesh); if (rotor) top = AddCube(a, _18, _18g, new AffinePoint(0, 0, 2)); var topdef = top; if (!rotor) for (int ix = -sandcount; ix <= sandcount; ix++) for (int iy = -sandcount; iy <= sandcount; iy++) { AddCubeFace(a, new Avalon.Images.sandv().Source, new Avalon.Images.sandv().Source, new AffinePoint(-100 + ix * 200, -100, -100 + iy * 200), new AffinePoint(100 + ix * 200, -100, -100 + iy * 200), new AffinePoint(-100 + ix * 200, -100, 100 + iy * 200), new AffinePoint(100 + ix * 200, -100, 100 + iy * 200) ); } //z a = a.ToZoom(0.5); //a = a.ToZoom(0.8); //a = a.ToZoom(1.2); var _a = a; var Rotation = new AffineRotation { XY = (180 + 22).DegreesToRadians(), YZ = -22.DegreesToRadians(), XZ = 45.DegreesToRadians() }; var MouseOffset0 = 0.0; var MouseOffset1 = 0.0; var MouseOffset2 = 0.0; var MouseMode = 0; this.MouseLeftButtonUp += delegate { MouseMode++; }; this.MouseMove += (sender, args) => { var pp = args.GetPosition(this); if ((MouseMode % 4) == 1) { MouseOffset1 = pp.X; Rotation = new AffineRotation { XZ = Rotation.XZ, YZ = Rotation.YZ, XY = 0.01 * (pp.X - MouseOffset0) * 2, }; } if ((MouseMode % 4) == 2) { MouseOffset2 = pp.X; Rotation = new AffineRotation { XY = Rotation.XY, YZ = Rotation.YZ, XZ = 0.01 * (pp.X - MouseOffset1) * 2, }; } if ((MouseMode % 4) == 3) { MouseOffset0 = pp.X; Rotation = new AffineRotation { XY = Rotation.XY, XZ = Rotation.XZ, YZ = 0.01 * (pp.X - MouseOffset2) * 2, }; } }; Action<int> nextframe = null; var sw2 = new Stopwatch(); sw2.Start(); nextframe = c => { sw2.Stop(); var sw = new Stopwatch(); sw.Start(); if (top != null) { a.Meshes.Remove(top); top = topdef.ToTranslation( new AffinePoint(0, -200 * 3, 0) ).ToRotation( new AffineRotation { XZ = 0.01 * c } ).ToTranslation( new AffinePoint(0, 200 * 3, 0) ); a.Meshes.Add(top); } // rotate floor if (rotor) { _a = a.ToZoom(0.5).ToRotation(Rotation); Show(_a); } else if (c == 1) { _a = a.ToZoom(0.5).ToRotation(Rotation); Show(_a); } sw.Stop(); t.Text = new { rotor, ShowCounter, XY = Rotation.XY.RadiansToDegrees() % 360, YZ = Rotation.YZ.RadiansToDegrees() % 360, XZ = Rotation.XZ.RadiansToDegrees() % 360, Renderer = sw.ElapsedMilliseconds + "ms", Other = sw2.ElapsedMilliseconds + "ms" }.ToString(); sw2 = new Stopwatch(); //sw2.Reset(); sw2.Start(); 1.AtDelay(() => nextframe(c + 1)); //this.UpdateLayout(); } ; 1.AtDelay(() => nextframe(0)); }
private void CreateContent(int sandcount, int cubecount, bool rotor) { var t = new TextBox { FontSize = 10, Text = "powered by jsc", BorderThickness = new Thickness(0), Foreground = 0xffffffff.ToSolidColorBrush(), Background = Brushes.Transparent, IsReadOnly = true, Width = Width }.MoveTo(8, 8).AttachTo(InfoContent); if (rotor) { t.MoveTo(8, 32); } var a = new AffineMesh(); var _17 = new Avalon.Images._17().Source; var _17g = new Avalon.Images._17g().Source; var _18 = new Avalon.Images._18().Source; var _18g = new Avalon.Images._18g().Source; for (int cubex = -cubecount; cubex < cubecount; cubex++) { AddCube(a, _18, _18g, new AffinePoint(-1 + cubex * 4, -1, 0)); AddCube(a, _18, _18g, new AffinePoint(-1 + cubex * 4, 1, 0)); AddCube(a, _18, _18g, new AffinePoint(1 + cubex * 4, -1, 0)); AddCube(a, _18, _18g, new AffinePoint(1 + cubex * 4, 1, 0)); AddCube(a, _17, _17g, new AffinePoint(-1 + cubex * 4, -1, 1)); AddCube(a, _17, _17g, new AffinePoint(-1 + cubex * 4, 1, 1)); AddCube(a, _17, _17g, new AffinePoint(1 + cubex * 4, -1, 1)); AddCube(a, _17, _17g, new AffinePoint(1 + cubex * 4, 1, 1)); } var top = default(AffineMesh); if (rotor) { top = AddCube(a, _18, _18g, new AffinePoint(0, 0, 2)); } var topdef = top; if (!rotor) { for (int ix = -sandcount; ix <= sandcount; ix++) { for (int iy = -sandcount; iy <= sandcount; iy++) { AddCubeFace(a, new Avalon.Images.sandv().Source, new Avalon.Images.sandv().Source, new AffinePoint(-100 + ix * 200, -100, -100 + iy * 200), new AffinePoint(100 + ix * 200, -100, -100 + iy * 200), new AffinePoint(-100 + ix * 200, -100, 100 + iy * 200), new AffinePoint(100 + ix * 200, -100, 100 + iy * 200) ); } } } //z a = a.ToZoom(0.5); //a = a.ToZoom(0.8); //a = a.ToZoom(1.2); var _a = a; var Rotation = new AffineRotation { XY = (180 + 22).DegreesToRadians(), YZ = -22.DegreesToRadians(), XZ = 45.DegreesToRadians() }; var MouseOffset0 = 0.0; var MouseOffset1 = 0.0; var MouseOffset2 = 0.0; var MouseMode = 0; this.MouseLeftButtonUp += delegate { MouseMode++; }; this.MouseMove += (sender, args) => { var pp = args.GetPosition(this); if ((MouseMode % 4) == 1) { MouseOffset1 = pp.X; Rotation = new AffineRotation { XZ = Rotation.XZ, YZ = Rotation.YZ, XY = 0.01 * (pp.X - MouseOffset0) * 2, }; } if ((MouseMode % 4) == 2) { MouseOffset2 = pp.X; Rotation = new AffineRotation { XY = Rotation.XY, YZ = Rotation.YZ, XZ = 0.01 * (pp.X - MouseOffset1) * 2, }; } if ((MouseMode % 4) == 3) { MouseOffset0 = pp.X; Rotation = new AffineRotation { XY = Rotation.XY, XZ = Rotation.XZ, YZ = 0.01 * (pp.X - MouseOffset2) * 2, }; } }; Action <int> nextframe = null; var sw2 = new Stopwatch(); sw2.Start(); nextframe = c => { sw2.Stop(); var sw = new Stopwatch(); sw.Start(); if (top != null) { a.Meshes.Remove(top); top = topdef.ToTranslation( new AffinePoint(0, -200 * 3, 0) ).ToRotation( new AffineRotation { XZ = 0.01 * c } ).ToTranslation( new AffinePoint(0, 200 * 3, 0) ); a.Meshes.Add(top); } // rotate floor if (rotor) { _a = a.ToZoom(0.5).ToRotation(Rotation); Show(_a); } else if (c == 1) { _a = a.ToZoom(0.5).ToRotation(Rotation); Show(_a); } sw.Stop(); t.Text = new { rotor, ShowCounter, XY = Rotation.XY.RadiansToDegrees() % 360, YZ = Rotation.YZ.RadiansToDegrees() % 360, XZ = Rotation.XZ.RadiansToDegrees() % 360, Renderer = sw.ElapsedMilliseconds + "ms", Other = sw2.ElapsedMilliseconds + "ms" }.ToString(); sw2 = new Stopwatch(); //sw2.Reset(); sw2.Start(); 1.AtDelay(() => nextframe(c + 1)); //this.UpdateLayout(); } ; 1.AtDelay(() => nextframe(0)); }