Пример #1
0
        void CreateParts()
        {
            Root = new HumanNode(new Vector3(0, 0, 1))
            {
                Position = Vector3.Zero,
                Scale    = new Vector3(1, 3, .5f),
            };
            Head = new HumanNode(new Vector3(1, 0, 0))
            {
                Position = new Vector3(0, 4f, 0),
                Scale    = new Vector3(.7f, 1f, 0.5f)
            };
            LeftArm = new HumanNode(new Vector3(0, 1, 0))
            {
                Position = new Vector3(3.5f, 1.2f, 0),
                Scale    = new Vector3(2.5f, .3f, .3f)
            };
            LeftLeg = new HumanNode(new Vector3(1, 1, 0))
            {
                Position = new Vector3(.5f, -6f, 0),
                Scale    = new Vector3(.3f, 3f, .5f)
            };

            Root.AppendChild(Head);
            Root.AppendChild(LeftArm);
            Root.AppendChild(LeftLeg);
            RightArm = LeftArm.Mirror();
            RightLeg = LeftLeg.Mirror();
        }
Пример #2
0
        public HumanNode Mirror()
        {
            var mirror = new HumanNode(Diffuse.ToVector3())
            {
                Scale    = this.Scale,
                Position = new Vector3(-this.Position.X, this.Position.Y, this.Position.Z)
            };

            this.Parent.AppendChild(mirror);
            return(mirror);
        }
Пример #3
0
 public void AppendChild(HumanNode child)
 {
     Debug.Assert(child.Parent == null);
     Children.Add(child);
     child.Parent = this;
 }