Пример #1
0
 private void SetChannelVolumes()
 {
     if (_volumeController != null)
     {
         float volume = !_isMuted ? _volume : 0.0f;
         for (int i = 0; i < _volumeController.ChannelCount; i++)
         {
             _volumeController.SetChannelVolume(i, volume);
         }
     }
 }
Пример #2
0
        private static void SetChannelVolumes()
        {
            if (_volumeController == null)
            {
                return;
            }

            float volume = _isMuted ? 0f : _volume;

            for (int i = 0; i < _volumeController.ChannelCount; i++)
            {
                _volumeController.SetChannelVolume(i, volume);
            }
        }
Пример #3
0
        private void SetChannelVolumes()
        {
            if (_volumeController != null && !_volumeController.IsDisposed)
            {
                float volume = _volume;
                if (IsMuted)
                {
                    volume = 0.0f;
                }

                for (int i = 0; i < _volumeController.ChannelCount; i++)
                {
                    _volumeController.SetChannelVolume(i, volume);
                }
            }
        }