Пример #1
0
 public void SetAmbientLevel(float level)
 {
     AudioMaster.GetAudioMaster().ambientGroup.audioMixer.SetFloat("ambientVol", Mathf.Log10(level) * 20);
     PlayerPrefs.SetFloat("ambientVol", level);
 }
Пример #2
0
 public void SetStingLevel(float level)
 {
     AudioMaster.GetAudioMaster().stingGroup.audioMixer.SetFloat("stingVol", Mathf.Log10(level) * 20);
     PlayerPrefs.SetFloat("stingVol", level);
 }
Пример #3
0
 public void SetMusicLevel(float level)
 {
     AudioMaster.GetAudioMaster().musicGroup.audioMixer.SetFloat("musicVol", Mathf.Log10(level) * 20);
     PlayerPrefs.SetFloat("musicVol", level);
 }