/// <summary> /// 解析音频配置表 /// </summary> private void ParseAudioConfig() { Dictionary <int, ResInfo> dic = new Dictionary <int, ResInfo>(); var jsonData = SerializeTool.JsonDeserialize(Contract.Instance.audioConfigPath); for (int i = 0; i < jsonData.Count; i++) { AudioInfo res = new AudioInfo(); res.SetData(jsonData[i]); dic.Add(res.id, res); } allResources.Add(ResType.Audio, dic); }