// ******************************************************************** // ******************************************************************** #region MonoBehaviour Methods // ******************************************************************** void Awake() { for (int i = 0; i < m_audioInfo.Count; ++i) { AudioInfo sound = m_audioInfo[i]; string id = sound.GetID(); if (m_soundMap.ContainsKey(id)) { Debug.LogWarning("Duplicate ID found: " + id); } else { m_soundMap[id] = sound; } } }