Пример #1
0
 public void AddAudioGroup(E_AUDIO_GROUP_TYPE eGroupType)
 {
     if (!m_AudioGroupList.ContainsKey(eGroupType))
     {
         AudioGroup NewGroup = Instantiate <AudioGroup>(AudioGroupTemplate);
         NewGroup.gameObject.name = string.Concat(eGroupType.ToString(), " Auidio Group");
         NewGroup.gameObject.transform.SetParent(m_trGroup);
         NewGroup.Init(eGroupType);
         m_AudioGroupList.Add(eGroupType, NewGroup);
     }
 }