public override void RegisterAttentionEvent()
 {
     AttentionEventList.Add(Consts.E_ContinueGame);
     AttentionEventList.Add(Consts.E_PauseGame);
     AttentionEventList.Add(Consts.E_UpdateKillEnemyCount);
     AttentionEventList.Add(Consts.E_UpdateTempTreasure);
     AttentionEventList.Add(Consts.E_AddLabourValue);
 }
 public override void RegisterAttentionEvent()
 {
     AttentionEventList.Add(Consts.E_WordLexcionOption);
     AttentionEventList.Add(Consts.E_EnterScene);
 }
 public override void RegisterAttentionEvent()
 {
     AttentionEventList.Add(Consts.E_SpawnEnvObjects);
     AttentionEventList.Add(Consts.E_StopSpawnObjects);
 }