public override void RegisterAttentionEvent() { AttentionEventList.Add(Consts.E_ContinueGame); AttentionEventList.Add(Consts.E_PauseGame); AttentionEventList.Add(Consts.E_UpdateKillEnemyCount); AttentionEventList.Add(Consts.E_UpdateTempTreasure); AttentionEventList.Add(Consts.E_AddLabourValue); }
public override void RegisterAttentionEvent() { AttentionEventList.Add(Consts.E_WordLexcionOption); AttentionEventList.Add(Consts.E_EnterScene); }
public override void RegisterAttentionEvent() { AttentionEventList.Add(Consts.E_SpawnEnvObjects); AttentionEventList.Add(Consts.E_StopSpawnObjects); }