public override void Render() { base.Render(); foreach (AtributeTextLine txt in items) { txt.Render(); } keyInfoHolder1.Render(); keyInfoHolder2.Render(); keyInfoHolder3.Render(); heroName.Render(); exp.Render(); Level.Render(); points.Render(); }
public override void Render() { base.Render(); gameField.Render(); health.Render(); defense.Render(); speed.Render(); atack.Render(); gold.Render(); dungLvl.Render(); infoHolder.Render(); keyInfoHolder1.Render(); keyInfoHolder2.Render(); keyInfoHolder3.Render(); keyInfoHolder4.Render(); errorHolder.Render(); }
public override void Render() { base.Render(); foreach (TextLine txt in items) { txt.Render(); } keyInfoHolder1.Render(); keyInfoHolder2.Render(); keyInfoHolder3.Render(); heroName.Render(); helmet.Render(); armor.Render(); panties.Render(); boots.Render(); gun.Render(); defense.Render(); atack.Render(); }