예제 #1
0
        public override void Render()
        {
            base.Render();
            foreach (AtributeTextLine txt in items)
            {
                txt.Render();
            }
            keyInfoHolder1.Render();
            keyInfoHolder2.Render();
            keyInfoHolder3.Render();

            heroName.Render();
            exp.Render();
            Level.Render();
            points.Render();
        }
예제 #2
0
        public override void Render()
        {
            base.Render();
            gameField.Render();
            health.Render();
            defense.Render();
            speed.Render();
            atack.Render();
            gold.Render();
            dungLvl.Render();

            infoHolder.Render();
            keyInfoHolder1.Render();
            keyInfoHolder2.Render();
            keyInfoHolder3.Render();
            keyInfoHolder4.Render();

            errorHolder.Render();
        }
예제 #3
0
        public override void Render()
        {
            base.Render();
            foreach (TextLine txt in items)
            {
                txt.Render();
            }
            keyInfoHolder1.Render();
            keyInfoHolder2.Render();
            keyInfoHolder3.Render();

            heroName.Render();
            helmet.Render();
            armor.Render();
            panties.Render();
            boots.Render();
            gun.Render();

            defense.Render();
            atack.Render();
        }