Пример #1
0
    public void LateInit()
    {
        //manifest的加载要在资源拷贝完成后进行。
        try
        {
            LoadManifestAndPreloadInfo();
        }
        catch (Exception e)
        {
            Debug.LogError(e.Message);
            TestLog(e.Message);
        }
        if (ABSettingHelper.IsAsynLoadRes)
        {
            if (tempNeedLoadList.Count > 0)
            {
                foreach (var t in tempNeedLoadList)
                {
                    Ins.PushResToNeedLoad_Real(t.t1, t.t2, t.t3);
                }
                tempNeedLoadList.Clear();
            }
        }

        //TestLog("Init Over Can Play");
    }