static void Main(string[] args) { Process p = Process.GetCurrentProcess(); ShowWindow(p.MainWindowHandle, 3); //SW_MAXIMIZE = 3 Makes the console fullscreen var arr = new[] { @" __ __ ___ _ __ ___ ___ ___ ___ ______ ___ ____ _ ___ __ __ _ ____ __ __ _____ ______ ___ ____ ", @"| |__| | / _]| | / ] / \ | | | / _] | | / \ | \ | | / \ / ]| |/ ]| \ | | |/ ___/| | / _]| \ ", @"| | | | / [_ | | / / | || _ _ | / [_ | || | | o )| | | | / / | ' / | o )| | ( \_ | | / [_ | D )", @"| | | || _]| |___ / / | O || \_/ || _] |_| |_|| O | | || |___ | O |/ / | \ | || | |\__ ||_| |_|| _]| / ", @"| ` ' || [_ | / \_ | || | || [_ | | | | | O || || / \_ | \| O || : |/ \ | | | | [_ | \ ", @" \ / | || \ || || | || | | | | | | || || \ || . || || |\ | | | | || . \", @" \_/\_/ |_____||_____|\____| \___/ |___|___||_____| |__| \___/ |_____||_____| \___/ \____||__|\_||_____| \__,_| \___| |__| |_____||__|\_|", @"", @"", @" __ __ ____ ___ ___ ___ _____ ____ ____ ___ ___ ___ _____ ____ ___ ___ __ _ _____ ", @" | | || || \ / _] / \ / ___/ / | / || | | / _]/ ___/ | \ / \ / \ | |/ ]/ ___/ ", @" | | | | | | \ / [_ | ( \_ | __|| o || _ _ | / [_( \_ | o )| || || ' /( \_ ", @" | | | | | | D || _]| O |\__ | | | || || \_/ || _]\__ | | || O || O || \ \__ | ", @" | : | | | | || [_ | |/ \ | __ | |_ || _ || | || [_ / \ | __ | O || || || \/ \ | ", @" \ / | | | || || |\ || | | || | || | || |\ || | | || || || . |\ |", @" \_/ |____||_____||_____| \___/ \___||_ | |___,_||__|__||___|___||_____| \___||_ | |_____| \___/ \___/ |__|\_| \___| ", @" \| \| ", }; Console.WriteLine("\n\n"); var maxLength = arr.Aggregate(0, (max, line) => Math.Max(max, line.Length)); var x = Console.BufferWidth / 2 - maxLength / 2; for (int y = -arr.Length; y < Console.WindowHeight + arr.Length; y++) { Art drawArt = new Art(); drawArt.ConsoleDraw(arr, x, y); Thread.Sleep(100); } //Console.WriteLine("Press Enter to Continue"); //Console.ReadKey(); int userInput = 0; //beginning value of 0 for userinput while (userInput != 4) //do this while userinput doesnt equal 4, on 4 we exit { SloganDisplay displayBlock = new SloganDisplay(); //slogan created and called displayBlock displayBlock.Display(); //slogan used MainMenuClass mainMenuInstance = new MainMenuClass(); //main menu created and called mainMenuInstance userInput = mainMenuInstance.MainMenu(); //userinput is collected from the .MainMenu MainCaseClass mainCaseInstance = new MainCaseClass(); //main case created and called mainCaseInstance mainCaseInstance.MainCase(userInput); //take userinput send it to .MainCase } }