public void NoAttack() { isFree = true; Armament.NoAttack(); }
public void MoveTo(Transform target, Vector3 lookToPoint) { isFree = false; Armament.NoAttack(); movement.MoveTo(target); }
public void MoveTo(Vector3 target) { isFree = false; Armament.NoAttack(); movement.MoveTo(target); }
public void MoveTo(Transform target) { isFree = false; Armament.NoAttack(); movement.MoveTo(target); }