Пример #1
0
    private void EquipSingleItem(Armament armament, EquipmentSlot intoSlot)
    {
        if (armament.equipmentType == EquipmentType.twoHanded)
        {
            UnequipItem(EquipmentSlot.leftHand);
            UnequipItem(EquipmentSlot.rightHand);

            armament.Equip(character, EquipmentSlot.leftHand);
            equipment[(int)EquipmentSlot.leftHand] = equipment[(int)EquipmentSlot.rightHand] = armament;
        }
        else
        {
            //clear out item currently equipped
            UnequipItem(intoSlot);

            armament.Equip(character, intoSlot);
            equipment[(int)intoSlot] = armament;
        }
    }