Пример #1
0
 void OnTriggerEnter(Collider col)
 {
     if (col.gameObject.tag == "OutZone")
     {
         if (AM.playerCount == 4)
         {
             if (leftTeam)
             {
                 AM.leftOut++;
                 if (AM.leftOut >= 2)
                 {
                     AM.Scored(!leftTeam);
                     print("Left out");
                 }
             }
             else
             {
                 AM.rightOut++;
                 if (AM.rightOut >= 2)
                 {
                     AM.Scored(!leftTeam);
                     print("Right out");
                 }
             }
             print("Player out");
             freeze = true;
         }
         else
         {
             AM.Scored(!leftTeam);
         }
     }
 }
Пример #2
0
 private void OnTriggerEnter(Collider col)
 {
     if (col.tag == "Ball" && !scored)
     {
         AM.Scored(leftTeam);
         scored = true;
         //Confetti(confettiColor);
     }
 }