void OnTriggerEnter(Collider col) { if (col.gameObject.tag == "OutZone") { if (AM.playerCount == 4) { if (leftTeam) { AM.leftOut++; if (AM.leftOut >= 2) { AM.Scored(!leftTeam); print("Left out"); } } else { AM.rightOut++; if (AM.rightOut >= 2) { AM.Scored(!leftTeam); print("Right out"); } } print("Player out"); freeze = true; } else { AM.Scored(!leftTeam); } } }
private void OnTriggerEnter(Collider col) { if (col.tag == "Ball" && !scored) { AM.Scored(leftTeam); scored = true; //Confetti(confettiColor); } }