private static void _forward_mono_SetChunkComponent(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, void *componentData, int componentTypeIndex) { Managed._bfp_SetChunkComponent((IntPtr)entityComponentStore, (IntPtr)chunks, chunkCount, (IntPtr)componentData, componentTypeIndex); }
private static void _forward_mono_AddComponentChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, int typeIndex) { _bfp_AddComponentChunks(entityComponentStore, chunks, chunkCount, typeIndex); }
private static void _forward_mono_AddSharedComponentChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, int componentTypeIndex, int sharedComponentIndex) { Managed._bfp_AddSharedComponentChunks((IntPtr)entityComponentStore, (IntPtr)chunks, chunkCount, componentTypeIndex, sharedComponentIndex); }
public static void SetChunkComponent(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, void *componentData, int componentTypeIndex) { #if !UNITY_IOS if (UseDelegate()) { _forward_mono_SetChunkComponent(entityComponentStore, chunks, chunkCount, componentData, componentTypeIndex); return; } #endif _SetChunkComponent(entityComponentStore, chunks, chunkCount, componentData, componentTypeIndex); }
private static void _forward_mono_RemoveComponentsChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, ref ComponentTypes types) { Managed._bfp_RemoveComponentsChunks((IntPtr)entityComponentStore, (IntPtr)chunks, chunkCount, ref types); }
public static void AddSharedComponentChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, int componentTypeIndex, int sharedComponentIndex) { #if !UNITY_IOS if (UseDelegate()) { _forward_mono_AddSharedComponentChunks(entityComponentStore, chunks, chunkCount, componentTypeIndex, sharedComponentIndex); return; } #endif _AddSharedComponentChunks(entityComponentStore, chunks, chunkCount, componentTypeIndex, sharedComponentIndex); }
private static void _forward_mono_RemoveComponentChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, int typeIndex) { Managed._bfp_RemoveComponentChunks((IntPtr)entityComponentStore, (IntPtr)chunks, chunkCount, typeIndex); }
public static void RemoveComponentChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, int typeIndex) { #if !(NET_DOTS || (UNITY_2020_1_OR_NEWER && UNITY_IOS)) if (IsMono()) { _forward_mono_RemoveComponentChunks(entityComponentStore, chunks, chunkCount, typeIndex); return; } #endif _RemoveComponentChunks(entityComponentStore, chunks, chunkCount, typeIndex); }
public static void SetChunkComponent(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, void *componentData, int componentTypeIndex) { #if !(NET_DOTS || (UNITY_2020_1_OR_NEWER && UNITY_IOS)) if (IsMono()) { _forward_mono_SetChunkComponent(entityComponentStore, chunks, chunkCount, componentData, componentTypeIndex); return; } #endif _SetChunkComponent(entityComponentStore, chunks, chunkCount, componentData, componentTypeIndex); }
private static void _forward_mono_SetChunkComponent(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, void *componentData, int componentTypeIndex) { _bfp_SetChunkComponent(entityComponentStore, chunks, chunkCount, componentData, componentTypeIndex); }
private static void _mono_to_burst_AddSharedComponentChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, int componentTypeIndex, int sharedComponentIndex) { _AddSharedComponentChunks(entityComponentStore, chunks, chunkCount, componentTypeIndex, sharedComponentIndex); }
public static void AddSharedComponentChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, int componentTypeIndex, int sharedComponentIndex) { #if !(NET_DOTS || (UNITY_2020_1_OR_NEWER && UNITY_IOS)) if (IsMono()) { _forward_mono_AddSharedComponentChunks(entityComponentStore, chunks, chunkCount, componentTypeIndex, sharedComponentIndex); return; } #endif _AddSharedComponentChunks(entityComponentStore, chunks, chunkCount, componentTypeIndex, sharedComponentIndex); }
private static void _mono_to_burst_RemoveComponentChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, int typeIndex) { _RemoveComponentChunks(entityComponentStore, chunks, chunkCount, typeIndex); }
public static void AddComponentsChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, ref ComponentTypes types) { #if !(UNITY_DOTSRUNTIME || (UNITY_2020_1_OR_NEWER && UNITY_IOS)) if (UseDelegate()) { _forward_mono_AddComponentsChunks(entityComponentStore, chunks, chunkCount, ref types); return; } #endif _AddComponentsChunks(entityComponentStore, chunks, chunkCount, ref types); }
public static void RemoveComponentsChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, ref ComponentTypes types) { #if !UNITY_IOS if (UseDelegate()) { _forward_mono_RemoveComponentsChunks(entityComponentStore, chunks, chunkCount, ref types); return; } #endif _RemoveComponentsChunks(entityComponentStore, chunks, chunkCount, ref types); }
private static void _forward_mono_AddComponentsChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, ref ComponentTypes types) { _bfp_AddComponentsChunks(entityComponentStore, chunks, chunkCount, ref types); }
public static void AddComponentChunks(EntityComponentStore *entityComponentStore, ArchetypeChunk *chunks, int chunkCount, int typeIndex) { #if !(UNITY_2020_1_OR_NEWER && UNITY_IOS) if (UseDelegate()) { _forward_mono_AddComponentChunks(entityComponentStore, chunks, chunkCount, typeIndex); return; } #endif _AddComponentChunks(entityComponentStore, chunks, chunkCount, typeIndex); }