public static string Build(ApiCategory apiCategory) { string name = apiCategory.ToString(); if (apiCategory != ApiCategory.editorextensions) { return(MAIN + "PlayFabUnity" + char.ToUpper(name[0]) + name.Substring(1) + ".git"); } else { return(MAIN + "PlayFabUnityEditorExtensions.git"); } }
public static string BuildName(ApiCategory api) => PREFIX + api.ToString();