public static string Build(ApiCategory apiCategory)
            {
                string name = apiCategory.ToString();

                if (apiCategory != ApiCategory.editorextensions)
                {
                    return(MAIN + "PlayFabUnity" + char.ToUpper(name[0]) + name.Substring(1) + ".git");
                }
                else
                {
                    return(MAIN + "PlayFabUnityEditorExtensions.git");
                }
            }
 public static string BuildName(ApiCategory api) => PREFIX + api.ToString();