void UpdategoalsText() { if (goalsText != null) { goalsText.text = myRule.getGoalText(); } if (levelUIStars.Count > 0) { for (int i = 0; i < levelUIStars.Count; i++) { AnimationScript starScript = levelUIStars[i].GetComponent <AnimationScript>(); if (i < Stars) { //Debug.Log("i < Stars ; Stars = " + Stars); starScript.SetFilled(); if (!starScript.isScaling) { starScript.isScaling = true; levelUIStars[i].transform.position = new Vector3(levelUIStars[i].transform.position.x, levelUIStars[i].transform.position.y - 0.15f, levelUIStars[i].transform.position.z); } } else { starScript.SetBlank(); } } } }