void IButtonListener.UpdateButton(AlphaButton button)
 {
     if(button.Pressed){
         Debug.Log("Pressed");
     }
     if(button.Enter){
         Debug.Log("Enter");
     }
     if(button.Exit){
         Debug.Log("Exit");
     }
     if(button.Released){
         Debug.Log("Released");
     }
     if(button.Down){
         Debug.Log("Down");
     }
 }
Пример #2
0
        protected static void CreateAlphaButton()
        {
            GameObject go = CreateGameObject("AlphaButton", true);

            AlphaButton button = go.AddComponent <AlphaButton>();
        }