void IButtonListener.UpdateButton(AlphaButton button) { if(button.Pressed){ Debug.Log("Pressed"); } if(button.Enter){ Debug.Log("Enter"); } if(button.Exit){ Debug.Log("Exit"); } if(button.Released){ Debug.Log("Released"); } if(button.Down){ Debug.Log("Down"); } }
protected static void CreateAlphaButton() { GameObject go = CreateGameObject("AlphaButton", true); AlphaButton button = go.AddComponent <AlphaButton>(); }