public void FailAgainstMonster() { var alliance = new AllianceHelp(); Assert.Equal(0, alliance.allianceVersusMonster(new[] { 4, 10, 10, 10 }, new[] { 10, 1, 1, 1 })); }
public void WinAgainstMonster() { var alliance = new AllianceHelp(); Assert.Equal(2, alliance.allianceVersusMonster(new [] { 110, 30, 50 }, new [] { 12, 11, 20 })); }
public void OneMemberAlliance() { var alliance = new AllianceHelp(); Assert.Equal(40, alliance.allianceHelp(100, 1)); }
public void ROunding() { var alliance = new AllianceHelp(); Assert.Equal(9, alliance.allianceHelp(999, 11)); }
public void InstantBuild() { var alliance = new AllianceHelp(); Assert.Equal(0, alliance.allianceHelp(1000, 10)); }