public void FailAgainstMonster()
        {
            var alliance = new AllianceHelp();

            Assert.Equal(0, alliance.allianceVersusMonster(new[] { 4, 10, 10, 10 }, new[] { 10, 1, 1, 1 }));
        }
        public void WinAgainstMonster()
        {
            var alliance = new AllianceHelp();

            Assert.Equal(2, alliance.allianceVersusMonster(new [] { 110, 30, 50 }, new [] { 12, 11, 20 }));
        }
        public void OneMemberAlliance()
        {
            var alliance = new AllianceHelp();

            Assert.Equal(40, alliance.allianceHelp(100, 1));
        }
        public void ROunding()
        {
            var alliance = new AllianceHelp();

            Assert.Equal(9, alliance.allianceHelp(999, 11));
        }
        public void InstantBuild()
        {
            var alliance = new AllianceHelp();

            Assert.Equal(0, alliance.allianceHelp(1000, 10));
        }