public override BehaviorTreeNode <Example, ExampleStateActions> InitNode() { actionNode = new AivoTree.ActionNode <Example>(Act); return(new BehaviorTreeNode <Example, ExampleStateActions>(actionNode)); }
public override BehaviorTreeNode <RoboPadron, RoboPadronStateActions> InitNode() { actionNode = new AivoTree.ActionNode <RoboPadron>(Act); return(new BehaviorTreeNode <RoboPadron, RoboPadronStateActions>(actionNode)); }
public override BehaviorTreeNode <Hammy, HammyStateActions> InitNode() { actionNode = new AivoTree.ActionNode <Hammy>(Act); return(new BehaviorTreeNode <Hammy, HammyStateActions>(actionNode)); }