public override BehaviorTreeNode <Example, ExampleStateActions> InitNode()
 {
     actionNode = new AivoTree.ActionNode <Example>(Act);
     return(new BehaviorTreeNode <Example, ExampleStateActions>(actionNode));
 }
 public override BehaviorTreeNode <RoboPadron, RoboPadronStateActions> InitNode()
 {
     actionNode = new AivoTree.ActionNode <RoboPadron>(Act);
     return(new BehaviorTreeNode <RoboPadron, RoboPadronStateActions>(actionNode));
 }
Exemple #3
0
 public override BehaviorTreeNode <Hammy, HammyStateActions> InitNode()
 {
     actionNode = new AivoTree.ActionNode <Hammy>(Act);
     return(new BehaviorTreeNode <Hammy, HammyStateActions>(actionNode));
 }