Пример #1
0
        private Dictionary <int, Dictionary <ItemTypeEnum, List <AirborneGameRunningItemVo> > > _gameJumpItemDir;// group-type-jumpitem;

        public void InitData(GameJumpInfosRes res)
        {
            //计算量级
            int level = GlobalData.PlayerModel.PlayerVo.Level;

            GameInfo            = new AirborneGameInfo(res, level);
            RunningInfo         = new AirborneGameRunningInfo();
            RunningInfo.MaxTime = GameInfo.MaxGameTime;
        }
Пример #2
0
    public override void Start()
    {
        _runningInfo = GetData <AirborneGameModel>().RunningInfo;
        EventDispatcher.AddEventListener <AirborneGameRunningItemVo>(EventConst.AirborneGameItemOnTriggerEnter2D, AirborneGameItemOnTriggerEnter2D);

        new AssetLoader().LoadAudio(AssetLoader.GetBackgrounMusicById("Recording(mix2)"),
                                    (clip, loader) => { AudioManager.Instance.PlayBackgroundMusic(clip); });


        Input.multiTouchEnabled = true;
    }
 public override void Start()
 {
     //GameTimeView.StepCallback = Update;
     _runningInfo = GetData <AirborneGameModel>().RunningInfo;
     GameTimeView.SetData(_runningInfo.MaxTime);
 }